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flags:boss_randomization [2022/07/11 23:49] – old revision restored (2022/07/10 17:29) 95.91.74.156 | flags:boss_randomization [2023/01/21 20:08] – anguirel | ||
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====== Boss Randomization ====== | ====== Boss Randomization ====== | ||
- | As of version | + | The **3.2 boss randomization** is a rework of the previous |
- | The [[: | + | ===== Stationary Bosses ===== |
- | ==== Shuffled | + | The following bosses will never be shuffled from their space, even with Boss Randomization enabled: |
+ | * Dragon Tank | ||
+ | * Masa/Mune (twins form) | ||
+ | * R-Series | ||
+ | * Magus | ||
+ | * Azala & Rust Tyrano | ||
+ | * Final Bosses | ||
- | Currently, the single-target bosses in the randomized pool are: Yakra, Heckran, Masa& | + | ===== Shuffled Bosses ===== |
- | *This is treated | + | The following bosses are eligible to be shuffled when Boss Randomization |
+ | * Yakra | ||
+ | * Guardian & Bits | ||
+ | * Heckran | ||
+ | * Zombor | ||
+ | * Masa & Mune (combined form) | ||
+ | * Nizbel | ||
+ | * Slash | ||
+ | * Flea | ||
+ | * Nizbel II | ||
+ | * Retinite | ||
+ | * Golem | ||
+ | * Giga Gaia | ||
+ | * GolemBoss* | ||
+ | * Dalton Plus* | ||
+ | * Yakra XIII | ||
+ | * Flea Plus* | ||
+ | * Super Slash* | ||
+ | * Son of Sun | ||
+ | * Atropos XR* | ||
+ | * Mother Brain | ||
+ | * Lavos Spawn (one only) | ||
+ | * Mega Mutant* | ||
+ | * Giga Mutant | ||
+ | * Terra Mutant | ||
+ | * Elder Lavos Spawn | ||
- | Double-target bosses in the randomized pool are: Zombor, Lavos Spawn, Mega Mutant, Giga Mutant, Terra Mutant, and Elder Lavos Spawn. | + | ===== Twin Boss ===== |
- | ===== Range-based HP ===== | + | In 3.2 Boss Randomization, |
- | When Boss Randomization | + | ===== Boss Randomization |
- | The table in the next section contains HP ranges for bosses in each location. The column with RT denotes the values | + | Boss Randomization is toggled on the main page of the [[https:// |
- | ==== Location Tiers ==== | + | ==== Legacy Boss Placement |
- | Each location a boss can be shuffled | + | When Legacy Boss Placement is enabled, bosses will be shuffled |
- | In the case of the Golem Twins' spot, it is possible to meet a double-target boss there, though rare: an exception was added to Jets of Time after Dalton Plus was deemed too terrible to fight twice at once, so if the seed wanted him in that spot, it will swap him for one of the double-target bosses instead. | + | ==== Boss Spot HPs ==== |
- | The below table lists the power of the tiers as well as the HP ranges for that slot. | + | By default, boss randomization uses a formula to scale boss HP depending on the location where it's slotted. There is a [[https:// |
- | === Single-Target Bosses === | + | However, enabling the Boss Spot HP option gives us a formula for Boss HP based on the space they appear |
- | ^ Tier ^ Location ^ Vanilla | + | |
- | | 0 | Cathedral | + | |
- | | 1 | Heckran | + | |
- | | 1 | Denadoro Mountains | Masa& | + | |
- | | 2 | Reptite Lair | Nizbel | 5000 - 7400 | 7500 - 9900 | | + | |
- | | 2 | Magus' | + | |
- | | 2 | Magus' | + | |
- | | 2 | Tyrano Lair | Nizbel II | 5400 - 8000 | 8100 - 10,700 | | + | |
- | | 2 | Guardia Castle (1000) | Yakra XIII | 4500 - 6700 | 6750 - 8950 | | + | |
- | | 2 | Giant' | + | |
- | | 3 | Zeal Palace | Golem | 6000 - 9000 | 9000 - 12,000 | | + | |
- | | 4 | Ocean Palace | Golem Twins | 7000 - 10,400 | 10,500 - 13,900 | | + | |
+ | A full table of values is in the works. | ||
- | === Double-Target Bosses === | + | Generally, boss spot HP is calculated by distributing the total HP value of that spot (for example, |
- | ^ Tier ^ Location ^ Vanilla Boss ^ | + | |
- | | 0 | Zenan Bridge | Zombor | | + | |
- | | 2 | Death Peak | Lavos Spawn | | + | |
- | | 4 | Black Omen | Giga Mutant | | + | |
- | | 4 | Black Omen | Terra Mutant | | + | |
- | | 4 | Black Omen | Elder Lavos Spawn | | + | |
- | + | ||
- | ==== Randomized Boss Scaling ==== | + | |
- | + | ||
- | Bosses moved into positions other than their vanilla position have their stats scaled in a couple | + | |
- | + | ||
- | This is different from the scaling that takes place when using the Hard mode ('' | + | |
+ | Nonessential parts will have their HP value assigned to them based on the original ratio of their HP to their main part's HP (Guardian' | ||
+ | Some bosses use unique ratios to derive their HP from the spot they' | ||
+ | * Rust Tyrano takes 175% of its spot's HP (its vanilla spot has 5000 HP) | ||
+ | * Terra Mutant' | ||
+ | * Son of Sun's HP doesn' |