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| flags [2022/10/02 22:14] – update flag string components a bit mian | flags [2025/06/24 02:31] (current) – [General] cthulhucrisis | ||
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| There are a variety of flags available in Jets of Time. These configure the behavior of the randomizer. Usually, several are combined together into [[categories]] (aka flagsets or presets). This page describes the individual flags, while the [[categories]] page describes the most commonly used standard presets. | There are a variety of flags available in Jets of Time. These configure the behavior of the randomizer. Usually, several are combined together into [[categories]] (aka flagsets or presets). This page describes the individual flags, while the [[categories]] page describes the most commonly used standard presets. | ||
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| - | If a flag becomes permanent (example: guaranteed drops used to be a flag that had to be toggled and now it is always on no matter what), its effects will be found on the [[all changes from vanilla]] page. | ||
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| - | While version 3.2 is still in beta it is being used by most players and for all events. See the [[flags: | ||
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| - | ====== Beta Flags ====== | ||
| - | |||
| - | {{section> | ||
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| - | You can use the [[http:// | ||
| ===== General ===== | ===== General ===== | ||
| - | * **Enemy Difficulty**: | + | * **Enemy Difficulty**: |
| - | * **Item Difficulty**: | + | * **Item Difficulty**: |
| * **Game Mode**: | * **Game Mode**: | ||
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| * **[[categories# | * **[[categories# | ||
| * **[[categories# | * **[[categories# | ||
| - | * **[[Legacy of Cyrus]]**: Recruit Frog and Magus, collect the Hero Medal and Grand Leon, power up the Grand Leon at Northern Ruins, and complete the game via Magus' | + | * **[[Legacy of Cyrus]]**: Recruit Frog and Magus, collect the Hero Medal and Grand Leon, power up the Grand Leon at Northern Ruins, and complete the game via Magus' |
| - | * **Vanilla Rando**: All enemy, character, tech, and item stats are restored to their vanilla values. In addition, some extra content and key items from vanilla are patched back into the game. | + | * **[[Vanilla Rando]]**: All enemy, character, tech, and item stats are restored to their vanilla values. In addition, some extra content and key items from vanilla are patched back into the game. |
| * **Disable Glitches** ('' | * **Disable Glitches** ('' | ||
| * **[[flags: | * **[[flags: | ||
| - | * **Early Pendant Charge** ('' | + | * **Early Pendant Charge** ('' |
| * **Unlocked Magic** ('' | * **Unlocked Magic** ('' | ||
| * **Chronosanity** ('' | * **Chronosanity** ('' | ||
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| * **[[flags: | * **[[flags: | ||
| * **[[flags: | * **[[flags: | ||
| + | * **[[Epoch Fail]]** ('' | ||
| * **Shop Prices**: Normal, Free ('' | * **Shop Prices**: Normal, Free ('' | ||
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| ===== Boss Rando ===== | ===== Boss Rando ===== | ||
| * **Legacy Boss Placement**: | * **Legacy Boss Placement**: | ||
| + | * **[[: | ||
| ===== Quality of Life ===== | ===== Quality of Life ===== | ||
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| * **Quiet Mode**: Formerly the '' | * **Quiet Mode**: Formerly the '' | ||
| - | ===== Experimental | + | ===== Extra ===== |
| - | Most of the flags in this category are attempts to correct balance issues or test out fun new game modes. These are some of the most volatile | + | The Extra flags change up game play in interesting ways that don't quite fit with the other flag categories. Some of these bring back changes from older versions |
| - | * **Buff X-Strike**: Crono and Frog's X-Strike will use Spincut and Leap Slash instead of Cyclone and Slurp Cut. | + | * **Use Anti-Life**: Anti-Life is a powerful, single target, non-elemental spell which also kills its user. If enabled, this will replace |
| - | * **Ayla Rebalance**: | + | * **Tackle On-Hit Effects**: Allow Robo Tackle |
| - | * **Black Hole Rework**: Anti-Life is turned back into Black Hole. Black Hole now does non-elemental magical damage | + | |
| - | * **Robo Rework**: Robo Tackle | + | |
| - | * **Randomize Healing Items**: The healing power of restorative items is randomized. | + | |
| - | * **Randomize Gear**: Equipment can have bonuses added or removed to it and stats might be adjusted. In addition, weapon special effects (Doom, Wonder, Crisis) may appear on anyone' | + | |
| * **Starters Sufficient**: | * **Starters Sufficient**: | ||
| - | * **Epoch Fail** ('' | + | * **Bucket List**: Enables Objectives. Initially designed as a [[flags|Chronosanity]] failsafe |
| - | * **Marle Rework**: Marle gains one point of speed, bringing her starting value to 9. Her Cure spell is also changed to " | + | * **Required Fragments**: |
| - | * **Boss Spot HPs**: Changes HP values in the [[boss rando|3.2 Boss Rando]] to fixed numbers based on location, instead of scaling it based on level. | + | * **Extra Fragments**: |
| - | * **Bucket Fragments** ('' | + | * **Tech Damage Rando:**: Shuffles the existing power values between all of the player characters' |
| - | * **Required Fragments**: | + | * **[[flags: |
| - | * **Extra Fragments**: | + | * **Enable Clear Magic:** Elemental combinations of only Lightning and Shadow will do non-elemental damage instead of Shadow damage. |
| ===== Mystery ===== | ===== Mystery ===== | ||
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| * **Duplicate Characters**: | * **Duplicate Characters**: | ||
| - | {{tag> | + | ===== Bucket ===== |
| + | |||
| + | More details on the possible Objectives are on the [[flags: | ||
| + | |||
| + | * **Number of Objectives**: | ||
| + | * **Number Required:** Default 4, between 1-8. | ||
| + | * **Disable other Go Modes:** Disabled by default. When enabled, objectives unlock the Bucket at the End of Time and the other routes to the end of the game are closed. | ||
| + | * **Objectives Auto-win:** Disabled by default. When enabled, the game will be won immediately when enough objectives are completed (ie after completing a boss battle). | ||