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| flags [2024/01/20 23:57] – [Extra] lordbatsy | flags [2025/06/24 02:31] (current) – [General] cthulhucrisis | ||
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| * **[[categories# | * **[[categories# | ||
| * **[[categories# | * **[[categories# | ||
| - | * **[[Legacy of Cyrus]]**: Recruit Frog and Magus, collect the Hero Medal and Grand Leon, power up the Grand Leon at Northern Ruins, and complete the game via Magus' | + | * **[[Legacy of Cyrus]]**: Recruit Frog and Magus, collect the Hero Medal and Grand Leon, power up the Grand Leon at Northern Ruins, and complete the game via Magus' |
| * **[[Vanilla Rando]]**: All enemy, character, tech, and item stats are restored to their vanilla values. In addition, some extra content and key items from vanilla are patched back into the game. | * **[[Vanilla Rando]]**: All enemy, character, tech, and item stats are restored to their vanilla values. In addition, some extra content and key items from vanilla are patched back into the game. | ||
| * **Disable Glitches** ('' | * **Disable Glitches** ('' | ||
| * **[[flags: | * **[[flags: | ||
| - | * **Early Pendant Charge** ('' | + | * **Early Pendant Charge** ('' |
| * **Unlocked Magic** ('' | * **Unlocked Magic** ('' | ||
| * **Chronosanity** ('' | * **Chronosanity** ('' | ||
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| * **Tackle On-Hit Effects**: Allow Robo Tackle to gain the on-hit effect of weapons, most notably, the Crisis Arm. | * **Tackle On-Hit Effects**: Allow Robo Tackle to gain the on-hit effect of weapons, most notably, the Crisis Arm. | ||
| * **Starters Sufficient**: | * **Starters Sufficient**: | ||
| - | * **Bucket List**: Enables | + | * **Bucket List**: Enables Objectives. Initially designed as a [[flags|Chronosanity]] failsafe to give players an alternate route to Lavos via " |
| * **Required Fragments**: | * **Required Fragments**: | ||
| * **Extra Fragments**: | * **Extra Fragments**: | ||
| + | * **Tech Damage Rando:**: Shuffles the existing power values between all of the player characters' | ||
| + | * **[[flags: | ||
| + | * **Enable Clear Magic:** Elemental combinations of only Lightning and Shadow will do non-elemental damage instead of Shadow damage. | ||
| ===== Mystery ===== | ===== Mystery ===== | ||
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| * **Locked Characters**: | * **Locked Characters**: | ||
| * **Duplicate Characters**: | * **Duplicate Characters**: | ||
| + | |||
| + | ===== Bucket ===== | ||
| + | |||
| + | More details on the possible Objectives are on the [[flags: | ||
| + | |||
| + | * **Number of Objectives**: | ||
| + | * **Number Required:** Default 4, between 1-8. | ||
| + | * **Disable other Go Modes:** Disabled by default. When enabled, objectives unlock the Bucket at the End of Time and the other routes to the end of the game are closed. | ||
| + | * **Objectives Auto-win:** Disabled by default. When enabled, the game will be won immediately when enough objectives are completed (ie after completing a boss battle). | ||