In Chrono Trigger, characters who use techs - single, double, and triple - are meant to incur a percentage-based penalty to their speed on their next turn, causing their ATB bar to fill more slowly. However, due to a programming error, the first character listed in the game's script for that tech will not be penalized. Thus, single techs carry no ATB penalty.
You can view all of the intended penalties on this spreadsheet (courtesy of Pseudoarc).
This also means that in the case of a double tech, only one character will incur the penalty; two characters in the case of a triple tech. The penalties for each character are hard-coded, so you cannot make a different character take a penalty based on whose menu it is executed from, for example.
The below tables illustrate which characters suffer penalties from which techs, and how much.
Tech | Character & Penalty |
---|---|
Aura Whirl | ![]() |
Ice Sword | ![]() |
Ice Sword 2 | ![]() |
Fire Whirl | ![]() |
Fire Sword | ![]() |
Fire Sword 2 | ![]() |
Rocket Roll | ![]() |
Max Cyclone | ![]() |
Super Volt | ![]() |
X-Strike | ![]() |
Sword Stream | ![]() |
Spire | ![]() |
Drill Kick | ![]() |
Volt Bite | ![]() |
Falcon Hit | ![]() |
Antipode | ![]() |
Antipode 2 | ![]() |
Antipode 3 | ![]() |
Aura Beam | ![]() |
Ice Tackle | ![]() |
Cure Touch | ![]() |
Ice Water | ![]() |
Glacier | ![]() |
Double Cure | ![]() |
Twin Charm | ![]() |
Ice Toss | ![]() |
Cube Toss | ![]() |
Fire Punch | ![]() |
Fire Tackle | ![]() |
DoublevBomb | ![]() |
Red Pin | ![]() |
Line Bomb | ![]() |
Frog Flare | ![]() |
Flame Kick | ![]() |
Fire Whirl | ![]() |
Blaze Kick | ![]() |
Blade Toss | ![]() |
Bubble Snap | ![]() |
Cure Wave | ![]() |
Boogie | ![]() |
Spin Kick | ![]() |
Beast Toss | ![]() |
Slurp Kiss | ![]() |
Bubble Hit | ![]() |
Drop Kick | ![]() |
Tech | Character & Penalty | Character 2 & Penalty |
---|---|---|
Delta Force | ![]() | ![]() |
Lifeline | ![]() | ![]() |
Arc Impulse | ![]() | ![]() |
Final Kick | ![]() | ![]() |
Fire Zone | ![]() | ![]() |
Delta Storm | ![]() | ![]() |
Gatling Kick | ![]() | ![]() |
Triple Raid | ![]() | ![]() |
Twister | ![]() | ![]() |
3D Attack | ![]() | ![]() |
DarkEternal ![]() | ![]() | ![]() |
Omega Flare ![]() | ![]() | ![]() |
Spin Strike ![]() | ![]() | ![]() |
Poyozo Dance ![]() | ![]() | ![]() |
Grand Dream ![]() | ![]() | ![]() |
The following table shows how many penalties characters take out of all of their double and triple techs (listed separately), as well as their average penalty for each category to help illustrate how badly that character is hit by penalties versus the others. Average penalties are rounded to the nearest whole number.
Character | DT Penalties | Avg Penalty | TT Penalties | Avg Penalty |
---|---|---|---|---|
![]() | 14/15 | 24% | 6/7 | 27% |
![]() | 9/15 | 21% | 6/7 | 20% |
![]() | 7/15 | 27% | 4/10 | 40% |
![]() | 7/15 | 26% | 4/7 | 30% |
![]() | 5/15 | 18% | 4/6 | 20% |
![]() | 2/15 | 20% | 3/6 | 17% |
![]() | N/A | N/A | 2/2 | 30% |