Helmets and Armor are equipped in two separate slots on a character, but their boosts and effects are randomized in the same pool.
Helmets & Armor (Passable) | |||
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Lode Helm, White Vest, Blue Vest, Red Vest, Black Vest |
Glow Helm, Flash Mail |
Lumin Robe |
Taban Helm, Taban Vest |
Possible Boosts | |||
71% chance No Boost | 15% chance One of: Magic+6, Power+6, MDef+10 | 10% chance One of: Magic+4, Stamina+6, Power+4, Hit+10, Speed+1, Magic Def+5 | 4% chance Speed+2 |
Helmets & Armor (High) | |||
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Sight Cap*, Memory Cap*, Time Hat*, Safe Helm, Ruby Armor, Zodiac Cape |
Gloom Cape |
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Possible Boosts | |||
70% chance No Boost | 27% chance One of: Magic AND MDef+5, Magic+6, Power AND Stamina+10, MDef+10, MDef+12, Speed+1 | 3% chance Speed+2 |
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Possible Effects | |||
75% chance No effect | 25% chance One of: Shield, Barrier, Total Status Immunity |
* Effects will not shuffle (boosts will).
Helmets & Armor (Awesome) | ||||
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Haste Helm, Vigil Hat*, Prism Helm |
Nova Armor, Moon Armor |
Prism Dress |
Taban Suit |
Gloom Helm |
Possible Boosts | ||||
50% chance No Boost | 40% chance One of: MDef+9, MDef+10, MDef+15, Magic AND MDef+5, Magic+6, Power AND Stamina+10 | 10% chance One of: Speed+2, Speed+3 |
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Possible Effects | ||||
50% chance No Boost | 40% chance One of: Shield, Barrier, Total Status Immunity | 10% chance Haste |
Items on this page will keep their name (along with any markers for changes in efficacy as outlined on the main gear rando page) with one exception: the Haste Helm.