Weapon | Power | Effect | Tier | +/- |
---|---|---|---|---|
Air Gun | 5 | |||
Dart Gun | 7 | Low | ||
Auto Gun | 15 | Low | ||
PicoMagnum | 40 | 4x crit damage | Passable | + |
Plasma Gun | 50 | Inflicts Stop on robots | Passable | + |
Ruby Gun | 70 | Mid | + | |
Dream Gun | 90 | Mid | + | |
Graedus | 90 | Crit deals half of nonboss enemy hp | Good | + |
Megablast | 100 | Good | + | |
Shockwave | 110 | Inflicts Chaos | High | |
Wondershot | 250 | Random Damage | Awesome |
While tech order in Jets is typically randomized, the points required to learn them in turn will be the same for that character no matter the seed.
Tech 1 | Tech 2 | Tech 3 | Tech 4 | Tech 5 | Tech 6 | Tech 7 | Tech 8 | |
---|---|---|---|---|---|---|---|---|
each | 5 | 10 | 50 | 100 | 50 | 200 | 250 | 1000 |
cumulative | 5 | 15 | 65 | 165 | 215 | 415 | 665 | 1665 |
Tech | Description | MP | Change from Vanilla | Damage Formula |
---|---|---|---|---|
Flame Toss | Fire, line AoE | 1 | (Lv + Mg)*2.4 | |
Hypno Wave | Put all enemies to sleep | 1 | N/A | |
Fire | Fire, single-target | 4 | Increased spell power to 12, MP cost increased to 4 from 2 | (Lv + Mg)*4.8 |
Napalm | Fire, small circular AoE centered on enemy | 3 | Increased spell power | (Lv + Mg)*7.2 |
Protect | Grants Protect status to one ally Cuts physical damage by 33% | 6 | N/A | |
Fire 2 | Fire, all enemies | 8 | Increased spell power | (Lv + Mg)*9.6 |
Mega Bomb | Fire, circular AoE centered on enemy | 15 | (Lv + Mg)*12.8 | |
Flare | Fire, all enemies | 20 | Base power increased to 50 to match Luminaire | (Lv + Mg)*20.0 |
Tech | Description | Combined Techs (MP) | Change from Vanilla |
---|---|---|---|
Fire Whirl | Fire/physical, small AoE centered on enemy | Cyclone (2) Flame Toss (1) | |
Fire Sword | Fire/physical, single-target | Spincut (6) Fire (2) | |
Fire Sword 2 | Fire/physical, small AoE centered on enemy | Confuse (12) Fire 2 (8) | Added 1.25x damage multiplier |
Tech | Description | Combined Techs (MP) | Change from Vanilla |
---|---|---|---|
Antipode | Shadow, small AoE centered on enemy | Ice (2) Fire (2) | Uses 125% power from Marle & Lucca |
Antipode 2 | Shadow, medium AoE centered on enemy | Ice 2 (8) Fire 2 (8) | |
Antipode 3 | Shadow, all enemies | Ice 2 (8) Flare (20) |
Tech | Description | Combined Techs (MP) | Change from Vanilla |
---|---|---|---|
Red Pin | Fire/physical, single-target | Fire (2) Leap Slash (4) | |
Line Bomb | Fire/physical, straight line | Mega Bomb (15) Leap Slash (4) | |
Flog Flare | Fire/physical, all enemies Drop Frog's HP for extra damage | Flare (20) Frog Squash (15) |
Tech | Description | Combined Techs (MP) | Change from Vanilla |
---|---|---|---|
Fire Punch | Fire/physical, single-target | Fire (2) Rocket Punch (1) | Uses 125% power from Lucca & Robo |
Fire Tackle | Fire/physical, single-target | Fire 2 (8) Robo Tackle (4) | |
DoublevBomb | Fire, circular AoE centered on Robo | Mega Bomb (15) Area Bomb (14) |
Tech | Description | Combined Techs (MP) | Change from Vanilla |
---|---|---|---|
Flame Kick | Fire/physical, single-target | Fire (2) Rollo Kick (2) | |
Fire Whirl (2) | Fire, all enemies | Fire 2 (8) Tail Spin (10) | Increased damage ratio, ignores defense |
Blaze Kick | Fire/physical, single-target | Fire 2 (8) Triple Kick (20) |