Table of Contents

Marle

Weapons

Weapon Power Effect Tier +/-
Bronze Bow 3
Iron Bow 15 Low
Lode Bow 20 Low
Robin Bow 40 Passable +
Sage Bow 50 Mid +
Dream Bow 70 Mid +
Comet Arrow 90 Good +
Sonic Arrow 110 Inflicts Slow Good +
Siren 140 Inflicts Stop High
Valkerye 180 High


Techs

While tech order in Jets is typically randomized, the points required to learn them in turn will be the same for that character no matter the seed.

Tech 1 Tech 2 Tech 3 Tech 4 Tech 5 Tech 6 Tech 7 Tech 8
each 5 10 50 100 50 200 250 500
cumulative 5 15 65 165 215 415 665 1165

Single Techs

Tech Description MP Change from Vanilla Damage Formula
Aura Healing, single-target 1 Mg*8 HP
Provoke Single-target
Inflicts chaos on enemy
1 N/A
Ice Water, single-target 4 Increased spell power to 12, MP cost increased to 4 from 2 (Lv + Mg)*4.8
Reraise Grants Auto-Revive (GreenDream effect) to one ally 15 Replaced Cure N/A
Haste Grant Haste status to single ally
Cuts wait time by 50%
6 N/A
Ice 2 Water, all enemies 8 Increased spell power (Lv + Mg)*9.6
Cure 2 Healing, single target 8 Removes negative status effects Mg*21 HP
Life 2 Revive and restore all HP, single-target 15 All HP

Legacy Techs

Cure Healing, single-target 4 Increased Power, Increased MP cost to 4 from 2

Dual Techs

Crono

Tech Description Combined Techs (MP) Change from Vanilla
Aura Whirl Healing, all allies Cyclone (2)
Aura (1)
Ice Sword Water/physical, single enemy Spincut (6)
Ice (4)
Ice Sword 2 Water/physical, small AoE centered on enemy Confuse (15)
Ice 2 (8)
Added 1.25x damage multiplier
2022/01/19 02:33 · tekenu

Lucca

Tech Description Combined Techs (MP) Change from Vanilla
Antipode Shadow, small AoE centered on enemy Ice (2)
Fire (2)
Uses 125% power from Marle & Lucca
Antipode 2 Shadow, medium AoE centered on enemy Ice 2 (8)
Fire 2 (8)
Antipode 3 Shadow, all enemies Ice 2 (8)
Flare (20)
2022/01/19 02:33 · tekenu

Frog

Tech Description Combined Techs (MP) Change from Vanilla
Ice Water Water, all enemies Ice (2)
Water(2)
Glacier Water, single target Ice 2 (2)
Water 2 (4)
Damage reduced
Double Cure Fully restore allies' HP and status Cure 2 (5)
Cure 2 (5)
2022/01/19 02:33 · tekenu

Robo

Tech Description Combined Techs (MP) Change from Vanilla
Aura Beam Healing, all allies Aura (1)
Cure Beam (2)
Uses Cure Beam as healing component
Ice Tackle Water/physical, single-target Ice (2)
Robo Tackle (4)
Cure Touch Healing, all allies Cure 2 (5)
Heal Beam (3)
2022/01/19 02:33 · tekenu

Ayla

Tech Description Combined Techs (MP) Change from Vanilla
Twin Charm Steal from enemy (greater success rate than Charm) Provoke (1)
Charm (4)
Ice Toss Water/physical, single target Ice (2)
Rock Throw (4)
Cube Toss Water/physical, small AoE centered on enemy Ice 2 (8)
Rock Throw (4)
2022/01/19 02:33 · tekenu