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equipment [2022/01/20 19:35] lordbatsyequipment [2023/01/12 00:24] (current) – external edit 127.0.0.1
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-====== Equipment ======+====== Equipment & Items ====== 
 + 
 +===== Equipment =====
  
 Most of the equipment in Jets of Time is equivalent to vanilla Chrono Trigger. That said, some changes have been made to improve game balance, and there are also items available that were dummied out in the original game. In addition, equipment in Jets is separated into [[treasure tiers|tiers]] which dictate where and how often those items are available. Most of the equipment in Jets of Time is equivalent to vanilla Chrono Trigger. That said, some changes have been made to improve game balance, and there are also items available that were dummied out in the original game. In addition, equipment in Jets is separated into [[treasure tiers|tiers]] which dictate where and how often those items are available.
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   * [[Armor|Armor]]   * [[Armor|Armor]]
   * [[Accessories|Accessories]]   * [[Accessories|Accessories]]
 +
 +Gear can also be [[flags:gear_rando|randomized]] using the Randomize Gear (''GEAR_RANDO'') flag.
 +
 +===== Items =====
 +
 +Most items are similarly equivalent to vanilla Chrono Trigger. The largest change is that many prices have been adjusted for balance. Some tabs may also give more than one stat point (see their page for more info).
 +
 +[[tabs|Power, Magic, and Speed tab locations]]
 +
 +Consumable items are largely equivalent to vanilla Chrono Trigger, though some of their prices have changed. They are also separated into tiers. This is not true when playing with the [[flags:healing_rando|Randomize Healing Items]] (''ITEM_RANDO'') flag.
 +
 +^ Consumable Item ^ Price ^ Effect ^ Tier ^
 +| Tonic | 10 | Heals 50 HP | Low |
 +| Mid Tonic | 100 | Heals 200 HP | Low/Passable |
 +| Heal | 10 | Removes negative status effect | Low |
 +| Revive | 1000 | Revives fallen party member | Low |
 +| Shelter | 1200 | Heals full HP/MP to all party members at save points/world map | Low |
 +| Power Meal | 2 | Randomly heals HP, MP, or recovers Lock. Re-randomizes every time menu is reloaded | Low |
 +| Ether | 80 | Heals 10 MP | Passable |
 +| Full Tonic | 5000 | Heals 500 HP | Mid/Good |
 +| Mid Ether | 3000 | Heals 30 MP | Mid |
 +| Lapis | 10000 | Heals 200 HP to all party members | Mid |
 +| Barrier | 2000 | Casts Barrier (1/3 Magic Dmg Reduction) | Mid |
 +| Shield | 2000 | Casts Shield (1/3 Physical Dmg Reduction) | Mid |
 +| Full Ether | 6000 | Heals 50 MP | Good |
 +| HyperEther | 8000 | Heals full MP | Good/High |
 +| Elixir | 15000 | Heals full HP/MP | High/Awesome |
 +| Power Tab | 10 | Adds Power (see Description for value) | High |
 +| Magic Tab | 10 | Adds Magic (see Description for value) | High |
 +| Speed Tab | 10 | Adds Speed (see Description for value) | High |
 +| MegaElixir | 50000 | Heals full HP/MP to all party members | Awesome |
 +
 +===== Treasure & Tiers =====
 +
 +The contents of treasure chests in Jets of Time are determined by random roll, based on the difficulty of the seed and the "[[:treasure_tiers|tier]]" or level of the chest as Jets has defined it. On the list of [[chests_tiers|probabilities of chest contents]] you can see the odds of different types of items being rolled depending on the difficulty setting in use (as "easy" grants the player better items on average and "hard" does the opposite). The [[chests|master list of chests]] also lists each chest by tier.
 +
 +//In general//, the chests within a single area in the game will be comparable to the others in that area. There may be a few that are harder to get that are higher level that players will want to go out of their way for (one early example is that while the majority of chests in [[Denadoro Mountains]] are in the "passable" tier, but the two chests that can be found by leaping down the waterfall are in the "mid" tier, one level higher.
 +
 +Knowledge of treasure tiers and the areas which grant better treasure can help players streamline their routing while still maximizing the odds of picking up helpful equipment.
 +
 +===== Item Descriptions =====
 +
 +Item descriptions have been altered as of Jets of Time 3.2 to provide the player with more accurate information on how the items work. This is both to clarify some of the murky descriptions from the original SNES translation and to enable players to quickly understand the effects of [[flags:gear_rando|randomized gear]].
 +
 +These description changes are always enabled whether gear rando is turned on or not. Because of the strict character limit, Jets of Time uses a standardized shorthand.
 +
 +  * **A**: Attack Power
 +  * **C**: Critical Hit Rate
 +  * **Mg**: Magic Power
 +  * **D**: Defense Power
 +  * **Md**: Magic Defense
 +  * **Hi**: Hit
 +  * **Sp**: Speed
 +  * **St**: Stamina
 +  * **Evd**: Evade
 +  * **R**: Elemental Resistance
 +    * Fi (Fire), Wa (Water), Li (Lightning), Sh (Shadow)
 +  * **P**: Status Protection
 +    * Blind, Chaos, HPDown, Poison, Lock, Slow, Stop, Sleep
 +
equipment.1642707336.txt.gz · Last modified: 2023/01/12 00:24 (external edit)